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Video thumbnail
Network ReplicatedNo
Number of Blueprints0
UE Versions5.4, 5.5, 5.6, 5.7
Number of C++ Classes2
Description
Pivot Manager updates the pivot while keeping the object exactly where it looks in the scene. This preserves the world-space placement, collisions while giving you the correct transform origin for gameplay, animation, or export.
Features
Mode indicator: ACTOR / ASSET modes. Selection display: Shows selected items with short tags ([SM], [BP], [MESH], [ASSET]). 3D pivot preview: Wireframe bounds + 27 clickable pivot spheres; interactive camera. Quick presets: Quick one-click positions (Center, Top, Bottom, Left, Right, Front, Back). Grid snap: toggleable snap with sizes (10 / 50 / 100). Manual input: Applying on X/Y/Z fields. Workflow Utilities: copy/paste pivot, undo/redo, align actors, numeric offsets.
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