DescriptionPivot Manager updates the pivot while keeping the object exactly where it looks in the scene. This preserves the world-space placement, collisions while giving you the correct transform origin for gameplay, animation, or export.
FeaturesMode indicator: ACTOR / ASSET modes.
Selection display: Shows selected items with short tags ([SM], [BP], [MESH], [ASSET]).
3D pivot preview: Wireframe bounds + 27 clickable pivot spheres; interactive camera.
Quick presets: Quick one-click positions (Center, Top, Bottom, Left, Right, Front, Back).
Grid snap: toggleable snap with sizes (10 / 50 / 100).
Manual input: Applying on X/Y/Z fields.
Workflow Utilities: copy/paste pivot, undo/redo, align actors, numeric offsets.