DescriptionUrban Abandoned District buildings in the middle of the Old Town. This time outdoor and indoors. The scene contains highly detailed objects like modular elevations, modular garage assets, tile scanned textures, car, pipes, and many more. Most assets were built based on photogrammetry technique and properly optimized and hand-tweaked to work in real-time scenes on UE4. Two lighting setup day and night. With our FPP pawn, You can at runtime change lighting scenario, turn flashlight, or change the view TPP/FTP/TopDown to test Your favorite game type. Additionally, we add options to change graphics settings in runtime mode by pressing 5/6/7 (Low/High/Ultra).