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Creating Abandoned Church 3D Environment in Unreal Engine 5

Category:Time:
unreal engine6h 30m
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Introductionchevron
9m 6s
Getting Startedchevron
23m 0s
  • 2.0
    Installing Unreal Engine and Downloading the Assets
    01:51
  • 2.1
    Setting up the Project
    07:51
  • 2.2
    Getting Familiar with Unreal Engine 5
    07:34
  • 2.3
    Content Browser and Levels
    05:44
Creating the Abandoned Church Environmentchevron
4h 23m 44s
  • 3.0
    Assembling the Church with the Modules - Part 1
    13:12
  • 3.1
    Assembling the Church with the Modules - Part 2
    19:26
  • 3.2
    Blueprints
    06:32
  • 3.3
    Landscapes
    04:33
  • 3.4
    Materials and Material Instances
    04:13
  • 3.5
    Creating the Landscape Material - Part 1
    16:23
  • 3.6
    Creating the Landscape Material - Part 2
    16:00
  • 3.7
    Painting the Landscape
    09:57
  • 3.8
    Sculpting the Landscape
    10:02
  • 3.9
    Adding the Cine Camera Actor
    09:17
  • 3.10
    Set Dressing the Scene with the Assets
    11:04
  • 3.11
    Introduction to the Foliage Tool
    21:56
  • 3.12
    Painting the Foliage with the Foliage Tool
    28:33
  • 3.13
    Lighting Basics in Unreal Engine
    22:07
  • 3.14
    Setting up the Lighting of the Scene
    19:28
  • 3.15
    The Post Processing Volume
    12:05
  • 3.16
    Set Dressing - Part 1
    15:58
  • 3.17
    Set Dressing - Part 2
    22:58
Cinematic Renderingchevron
1h 20m 54s
  • 4.0
    To Tell a Story
    20:35
  • 4.1
    Introduction to Sequencer and Animating Cameras
    24:03
  • 4.2
    Additional Lights to Enhance Cinematic View
    13:19
  • 4.3
    Introduction to the Movie Render Queue
    08:08
  • 4.4
    Color Grading
    12:53
  • 4.5
    Final Steps
    01:56
By the Numbers
Lectures:31
Total Duration:6h 30m
Skill Levels: beginner
Languages: english
Description
Step into the world of Unreal Engine 5 as you embark on a journey to craft an abandoned church environment and level art in Unreal Engine 5. Our Udemy course is your ticket to mastering the 3D level art , lighting , set dressing and creating landscapes. Led by the seasoned industry professional, Louis Lin, this course is tailored for both beginners and experienced artists alike. You’ll start by gaining a solid foundation in the principles of level artistry, learning how to execute your vision with precision. Throughout the course, you’ll engage in a practical project designed to sharpen your skills and deepen your understanding of the creative process. By the end, you’ll emerge with a portfolio-worthy environment, ready to showcase your talent and impress potential employers. Key topics include: Understanding the principles of level artistry and environmental design Navigating Unreal Engine 5’s robust toolset and features Implementing dynamic lighting and atmospheric effects to enhance realism Incorporating storytelling elements to create an immersive experience Taking cinematic renders with the help of Cine Camera Actor Implementing post process volumes for color correction Using DaVinci Resolve for color grading and final touches Whether you’re an enthusiast looking to break into the gaming industry or a professional seeking to refine your craft, this course offers invaluable insights and practical skills to elevate your level art.
Requirements
No previous Unreal Engine experience is needed.
Instructors
instructor image
Louis Lin
Publish Date October 25, 2024
Last Update December 9, 2024
USD