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Platforms
unreal engine
DescriptionFeatures: LANDSCAPE AUTO MATERIAL Paintable layers: Grass, Grass Dry, Forest, Alpine, Alpine Snow, Tropical, Desert, Dirt, Sand, Wet Sand, Puddles, Remove Grass Auto Slope Layers: Cliff Slope, Desert Cliff, Snow Cliff, Sub-Cliff Slopes Noise Masks and Falloff Control for Slope Layers Micro & Macro LOD Layer Tiling, Procedural Tiling PBR Controls with Roughness, Height, AO Masks Global Controls: Distance, Specular, Heightfield Power Supports: Edit Layers, Landmass, RVT, and Virtual Heightfield Procedural GrassTypes for all layers Distant Landscape Fresnel Glow EXTRA MATERIALS Underwater Fog & Distortion Sky HDRI Cloud Shadows MESHES 152 Foliage 62 Cliffs/Rocks 5 Background Mountain Islands MISC Water Actor Blueprint w/ scaling & material controls Ground foliage distance "growing" effect Number of Unique Meshes: 224 Collision: Yes: Custom, Auto Vertex Count: 8 - 19,000 LODs: Yes: Custom, Auto, Impostors Number of Materials and Material Instances: 25 Masters, 152 Instances Number of Textures: 359 Texture Resolutions: 32, 512, 1024, 2048, 4096 Supported Development Platforms: Windows: Yes Mac: Yes Documentation: Visit our Discord! Important/Additional Notes: SSHD uses Epic plugins that are vital to it's operation, enable Landmass and Water plugins, enable Virtual texture and anisotropic filtering in project settings.
Features
Video | Playable Demo | Discord | Stylescape | Ruins Latest Version: v1.1 UE5 Update 7/8/22: Impostors are now back to high quality, RVT has low quality UE5.1 Update 12/4/22: Nanite is enabled on nearly everything except most trees UE5.1 Update 11/1/23: RVT mipping fix has been found, download configs here and add to your project, added SSHD_Template_New level UE5.2|5.3 Update 11/1/23: Enabled Nanite on all meshes, enabled Preserve Area on foliage Stylescape HD is a full environment kit featuring 6 highly detailed biomes, built to utilize all of the latest Unreal features such as Landmass, Water, Edit Layers, Runtime Virtual Textures (w/ Blending), and Virtual Heightfield. LANDSCAPE • Included Biomes: Grassland, Forest, Alpine, Alpine Snow, Tropical, Desert Canyon • Landscape Auto Material with auto slope layers based on biome, 12 paintable layers, micro/macro blending, slope noise masks, PBR controls, displacement control, and more • Layers include physical materials setup with FX and sounds • Paint over Grassland with Dry Grass noise patches • Easily paint puddles with customizable noise masks, automatically removes grass • Desert and Alpine Snow layers automatically replace cliff slope textures FOLIAGE • All grass, trees, rocks and other assets blend with landscape via RVT • Assign any color for all leaves and grass, tutorial video available • All leaves and grass are vertex wind animated and comes with customizable animated panning wave • Trees have high quality 4k impostor billboards • Easily add foliage to your level with included procedural foliage spawners setup for a 2km world • Every biome includes FX and ambience EXTRAS • Utilize mountain island meshes to quickly fill up your background • Easy to place BP water actor with material and scaling controls, underwater fog, and distortion • Included cobblestone walls and paths to use with landscape splines • Take a ride up in our animated hot air balloons, including random pattern logic • Get around more quickly with customizable jump pads • Included Demo, Showcase, and Template map to quick start your journey • Full product support even for non-related questions, community Discord, and video tutorials that take you through the entire usage process
Number of Meshes224 Unique Meshes
Number of Material Instances177
Number of Textures359
Texture Resolutions 128, 256, 512, 1024, 2048, 4096
Supported Unreal Engine Versions5.2, 5.3, 5.4, 5.5, 5.6, 5.7
AI Content Disclosure

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