DescriptionHyper Time Manager System v3
Hyper Time Manager System v3 gives you full control over in-game time, allowing seamless synchronization between systems like NPC schedules, day-night cycles, and world events. I designed this system to help developers build immersive, time-aware gameplay mechanics that are both powerful and easy to integrate.It operates on a central time authority stored in the GameState, so all systems — from quests to environment — stay perfectly in sync.This system is also included in our Dynamic Weather & Sky system.
Features- Future-proof design with ongoing updates
- Clean, well-documented Blueprints with clear naming
- Scalable systems for hobby to AAA-scale productions
- Cross-genre ready (Action-Adventure, Open-World, Co-op, Survival, Horror, RPG, FPS, TPS)
- Fully network-replicated for multiplayer support
- Built for cross-platform use (tested on Windows)
- Modular, component-based (drag-and-drop integration)
- Data-driven setups using DataTables where applicable
- Blueprint-only implementation where practical
- Optimized for performance in multiplayer and large worlds
- Trusted by developers across indie to large productions