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Network ReplicatedNo
Number of Blueprints1
UE Versions5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7
Number of C++ Classes21
Description
Welcome to the innovative world of Leartes Studios, where passion for gaming meets Unreal Engine’s automation possibilities. Leartes Studios is dedicated to pushing the boundaries of being a leading art outsourcing company. Object Distribution Changes *We have Added a feature that automatically organizes completed distributions into folders based on the preset name and distribution version. This new functionality helps keep the distributed objects well-organized and makes managing and accessing them more accessible.
Features
Quick access to the tool interface with a custom tool menu The customizable window for personal uses Allows you to automatically create a preset from the selected assets in the Content Browser. A new parameter called "Spawn Density" has been added, which allows bulk adjustment of object counts quantities in a specified proportion, enabling easy increase or decrease of object placements. No custom class dependencies can be removed from the project at any time Create and simulate an unlimited number of different mesh types in various arrangements. Save and reuse builds you created using presets Combine your presets with Mixer to instantly create more complex structures.
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