Prism Exile: Breaking the Lens

Author
Bexar
Published
Updated
Read Time
~ 1 min
Categories
Environmental Design
Prism Exile: Breaking the Lens banner

I'll be building this environment in Unreal Engine, focusing the monochrome and solid contrasts throughout each scene. The goal is an evocative environment piece capturing the mood of controlled existence and simmering rebellion

Excited to be part of the Veiled Realms challenge ("Forgotten / Fantastic World")! My concept dives into a stark, monochrome, Brutalist city where society is segregated by assigned hues of light, and technology is forbidden – a world where freedom and color are forgotten, creating a uniquely fantastic dystopia. The core idea follows a fugitive joining a hidden resistance against the tech-hoarding elite controlling this visually repressed world. My vision draws inspiration from the architectural class division of Metropolis, the oppressive atmosphere of 1984, and the brutalist/retro-tech aesthetics of Atomic Heart

Using the following tools: Unreal Engine, blender, and marvelous designer

https://www.youtube.com/@cyberblackbears

#learteschallenge