The Sailing City
- Author
- Andrew
- Published
- Updated
- Read Time
- ~ 4 min
- Categories
- Game Props, Environmental Design

The Sailing City
Hi all! My blog for the Veiled Realms Art Challenge. I am entering for the 3D Prop submission. I’ll be using blender for modelling, UV and if I got time rigging and animation. I’ll then use substance painter and blender for texturing. Below you’ll find more information on the prop I plan to make, design and style. My Main concept is Victorian City-Ship by Chris Chaproniere. (Below)I aim to create a ship with a city/town on top, similar to Mortal Engines. I aim to go for a steampunk mixed with Victorian times. I plan to create an aged feel by adding rust, overgrowth, wear and tear. This will hopefully be achieved through some modelling and texturing using Substance Painter.


The ship Since I’m British, I plan to use two famous British ships to build upon, HMS Victory and RMS Titanic. I plan to use the look of weaponry, sails and intrigue design from HMS Victory. Then I plan to use the size and steam engine from RMS Titanic. During the early stages I will play around with the size, either making it bigger or smaller depending on how it all looks. Architecture I will be using Victorian architecture for the building's exterior and interior. I’ve chosen this era of architecture because I really like the gothic style look and the shape of the buildings. Much more pleasing to look at than modern style buildings I believe. Also the steampunk aspect will fit well with this type of architecture so all the pipes, wires and engines etc. For reference Dishonored. Weaponry Since I’m using HMS Victory of course I got to add cannons from the ship but I’m also going to include some steampunk styled weapons. List of weapons I plan to add are Culverin(Your standard looking cannons), Long Guns, Mortars and to go steampunk related perhaps a minigun of sorts. Steampunk I’m adding steampunk to my build cause I think it will look cool and add depth to the build. It also works well with the use of engines from RMS Titanic, having pipes and cables running around the ship. Again I’m referencing Dishonored as well as Bioshock. These games add steampunk to a dark and gritty environment which I feel will add nicely to my ship. However I’m looking to not go too deep with electricity as the time RMS Titanic was around electricity was powering things like lightbulbs, elevators, heating, winches etc. Extra - Sea Beast If I have time I would like to add some kind of sea beast. Just to add to the lost world side of things. For simplicity I would make a tentacle because then I can just duplicate that and scatter them around the ship, giving the effect of a giant squid like creature under the water. #leartesstudios


OOCTOBER UPDATE! ^
At the beginning of October I came back to this project and continued do finish blocking the buildings on the ship. The front(Bridge) pf the ship I based on the Titanic as well as the funnels. The rest of the building designs came from just looking at reference images and coming up with interesting designs. Most of the buildings are flats, lots and lots of living quarters. Reason being is the history of this is about people now having to live on ships, this being just one of them, and this ship practically was made for housing as many people as possible.


UPDATE 22nd of October ^
As you can see I've changed the design quite drastically. The factory I've changed to looking more like an old English factory this being I was struggling with fitting the funnels on the ship whilst having buildings. No matter where I put the funnels they just didn't fit, so I changed the design to old English Factory.
The flats next to the factory are meant for housing more than one family in a room. The people living in these flats most likely work in the factory as they are close by. The next block of flats are more nicer, more living space and better looking building. These people either work or have people working the more important roles on the ship. They are also closer to the front of the ship so they can get the nicer views.
I wanted to put a clock on the ship but struggled to place it. I randomly came up with the idea of having hanging in this tunnel. I think it works well with the steampunk/Victorian theme. I know at the moment not of steampunk features yet but they will come.
#learteschallenge