"Veiled Realms" Art Challenge: Building Tursghwers
- Author
- Muhammad Mada Ibrahim
- Published
- Updated
- Read Time
- ~ 2 min
- Categories
- Environmental Design

This challenge truly tests my worldbuilding skill. From the rules, I am interested in something similar to Max's Velvet Road worldbuiling. I imagined a long-lost advanced civilization that left a heavily fortified passage to and from their self-sustaining isolationist landlocked kingdom. The passage is supposedly named Tursghwers from the closest local hermetic community’s pronunciation of the place, passed down through exclusive oral tradition of said community. Although there are speculation of its name to Proto-Indo-European culture, the degree of engineering is anachronistic to any culture in the same period. What we know is, this place is a long-lost advanced civilization.
The concept of settlement on the extremes in Max's Velvet Road and the Forgotten Worlds theme made me think to combine both: a long-lost advanced civilization lived on the extreme yet has no any historical records whatsoever.
Here is the earliest moodboard:

Im gonna use Unreal Engine for the realtime rendition of it. Assets will be mainly handmade in Blender, so this going to challenge my overall modeling skills from hardsurface to sculpting. Materials will be done in Substance Painter, my plan is, using the available in-app smart materials, generators, and handmade stencils as well as manual painting.
Will update here, or elsewhere. Stay tuned đź‘€
#learteschallenge