Veiled Realms- Fisherman Bar Streets
- Author
- Alahyla Rivera
- Published
- Read Time
- ~ 2 min
- Categories
- Environmental Design, Game Props

Hi everyone! For the challenge, I'm going to work on the fisherman village.I was really drawn to it, its reminded me a lot of the avatar of the last airbender, mostly the water tribe.I will be using the concept as it is . I have a simple reference board. I will be adding more references but for now is simple. I'm trying to plan the phases of how I'm going to work on this environment and divide it into pieces so it is easy to work on the environment. After this reference board i will be working in the blocking phase so trying to get the scale, the camera position correctly no details just cubes everywhere!! I'm planning to use Unreal Engine 5.5. Im a 3d max user and im currently trying to switch to blender so all of the modeling will be done in Blender. It is going to be challenging but I want to go and get more familiar with the program. I'm planning to use Dash to scatter the object and marvelous to create the fabric like the curtains and maybe the fabric that are hanging but i think that can be done with gravity in unreal engine, maybe? . I also want to challenge myself to create some materials in Substance designer. :) I'm really excited to participate in these challenge.

#learteschallenge