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Platforms
unreal engine
DescriptionPhysically-Based Rendering: Yes Texture Size: 4 at 4096x4096, 144 at 2048x2048, 80 smaller than 2048x2048 Collision: Yes, automatically generated Vertex Count: Mostly 100-2500, Max: 17,922 LODs: No Number of Meshes: 127 Number of Materials and Material Instances: 109 Number of Textures: 228 Intended Platform: Windows Platforms Tested: Windows Documentation Included: Yes Documentation: https://docs.google.com/document/d/18JOLZXRZhr217viBzfbiOI2zuM3tilBJBvjNBVGTNoo/ Intended Platform: Windows
Features
This project includes: - 119 static meshes designed for a modular workflow - 8 skeletal meshes with cloth simulation - Master materials and material instances that make it easy control the appearance of the models - Vertex-paintable materials for creating seamless dirt accumulation on the floor (with displacement) - 19 Blueprints that facilitate the creation of lighting effects (such as the sun shining through the curtains), the placement of props, and the creation of splines for wires and pipes
Number of Meshes127 Unique Meshes
Number of Material Instances109
Number of Textures228
Texture Resolutions 2048, 1024, 512, 256
Supported Unreal Engine Versions5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7, 5.8
Playable Area Size10m x 10m
Total Size10m x 10m
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