
Network ReplicatedNo
Number of Blueprints4
UE Versions5.3, 5.4, 5.5, 5.6, 5.7
0Description
Multiplayer AI Spawn System is a Blueprint-only, server-side spawning framework for large co-op and multiplayer levels. It spawns and removes AI based on nearby players while keeping clients free from the spawn-management work.
Several players can move through different areas at the same time, so the server needs to manage AI lifetime and keep everyone in sync. This pack handles that surrounding logic so you can connect your own AI and quickly build reusable spawn points.
The pack includes the multiplayer spawning framework, example spawn setups, a path system and basic Blueprint AI for demonstration. Hosting and joining UI or session setup are not included.
Support: https://discord.gg/kdqVrWZ
Features
Server-side, network-ready spawn and de-spawn logic
Dedicated-server support
Multiple AI groups with randomization
Roaming, stationary and path-based example AI
Friendly and simple zombie example behavior
Four core Blueprints plus example content
Readable Blueprints designed for extension
Bring your own AI characters
Blueprint-only system
AI Content Disclosure








