Unreal Engine 5, Blender - Creating a Classroom Environment
Category:Time:
unreal engine, blender, substance10h 0m

Introduction
1m 42s
- 1.001:42
Block Out
59m 13s
- 06:18
- 2.1Starting the Design Blockout09:55
- 2.2Creating the Design Blockout17:37
- 2.3Adding Doors and Windows to Blockout14:58
- 2.4Finishing the Blockout10:25
Modelling
2h 54m 32s
- 3.0Modelling the Table33:37
- 3.1Modelling the Chair15:37
- 3.2Creating the Modular Wall Panels26:58
- 3.3Finishing the Modular Wall Panels18:56
- 3.4Creating Some Miscellaneous Props29:06
- 3.5Creating the Lockers13:53
- 3.6Creating the Cupboards36:25
UV Unwrapping Material
2h 52m 13s
- 4.0UV Unwrapping and Exporting23:23
- 4.1Creating Smart Wood Material24:48
- 4.2Finishing Table and Chair Texturing24:38
- 19:01
- 4.4Texturing the Blackboard24:24
- 4.5Texturing the Lockers and Notice Board26:49
- 4.6Texturing the Walls29:10
Exporting to Unreal Engine 5
2h 27m 25s
- 5.0Exporting Models to UE515:21
- 5.1Exporting Textures to UE512:37
- 27:37
- 5.3Placing the Props16:29
- 5.4Modelling the Small Props42:00
- 5.5Texturing the Small Props33:21
Detailing and Finishing the Final Scene in Unreal Engine
50m 2s
- 6.026 - Adding More Details to Scene24:31
- 6.127 - Lighting, Post-Processing & Screenshots25:31
By the Numbers
Lectures:28
Total Duration:10h 0m
Skill Levels: beginner, intermediate, advanced
Languages: english
Description
Create a Realistic Classroom Environment from Concept to Renders with Unreal Engine 5, Blender and Substance Painter.
Requirements
No previous experience is needed.
You will need an Adobe Substance 3D Painter license or a trial.
Instructors

Aniket Rawat
Publisher
Publish Date October 25, 2024
Last Update December 9, 2024
USD