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tutorials
creating a classroom environment
Unreal Engine 5, Blender - Creating a Classroom Environment
Category:
Time:
unreal engine, blender, substance
10h 0m
Introduction
1m 42s
1.0
Introduction
01:42
Block Out
59m 13s
2.0
Setting Up Reference Images
06:18
2.1
Starting the Design Blockout
09:55
2.2
Creating the Design Blockout
17:37
2.3
Adding Doors and Windows to Blockout
14:58
2.4
Finishing the Blockout
10:25
Modelling
2h 54m 32s
3.0
Modelling the Table
33:37
3.1
Modelling the Chair
15:37
3.2
Creating the Modular Wall Panels
26:58
3.3
Finishing the Modular Wall Panels
18:56
3.4
Creating Some Miscellaneous Props
29:06
3.5
Creating the Lockers
13:53
3.6
Creating the Cupboards
36:25
UV Unwrapping Material
2h 52m 13s
4.0
UV Unwrapping and Exporting
23:23
4.1
Creating Smart Wood Material
24:48
4.2
Finishing Table and Chair Texturing
24:38
4.3
Texturing the Cupboards
19:01
4.4
Texturing the Blackboard
24:24
4.5
Texturing the Lockers and Notice Board
26:49
4.6
Texturing the Walls
29:10
Exporting to Unreal Engine 5
2h 27m 25s
5.0
Exporting Models to UE5
15:21
5.1
Exporting Textures to UE5
12:37
5.2
Setting Up the Environment in UE5
27:37
5.3
Placing the Props
16:29
5.4
Modelling the Small Props
42:00
5.5
Texturing the Small Props
33:21
Detailing and Finishing the Final Scene in Unreal Engine
50m 2s
6.0
26 - Adding More Details to Scene
24:31
6.1
27 - Lighting, Post-Processing & Screenshots
25:31
By the Numbers
Lectures:
28
Total Duration:
10h 0m
Skill Levels:
beginner, intermediate, advanced
Languages:
english
Description
Create a Realistic Classroom Environment from Concept to Renders with Unreal Engine 5, Blender and Substance Painter.
Requirements
No previous experience is needed. You will need an Adobe Substance 3D Painter license or a trial.
Instructors
Aniket Rawat
Publisher
leartes studios
Website
Publish Date
October 25, 2024
Last Update
December 9, 2024
USD
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